Micro Teaching

Encouraging 360° Thinking in Fashion Design

Micro Teaching Lesson Plan:

20 minutes:

1pm: (for the purposes of this micro teaching where I couldn’t ask students to prepare) Ask the students to find 4 pieces of paper (can be newspaper, brow paper etc…) any size, but needs to be a rectangle shape, and some coloured pens for the workshop.  

1.02pm: Introduce the workshop and explain the context behind it, why I am asking the students to do it, to get them to look at 360 silhouettes. Designing for the body is NOT 2D!  it’s about:

<Front,

<Left side,

<Back,

<Right side,

Full 360.

1.05pm: Show the students about how to do “consequences” folding the paper etc.

1.07pm: Explain about the themes

There are 4 themes:

<Gothic

<Brutalism

<Clowns

<Traditionalist

Start with the back

1.08pm: Start the drawings

Front:

Head

<Fold

Body

<Fold

legs

<Fold

Shoes

1.11pm:

Left Side:

Head

<Fold

Body

<Fold

legs

<Fold

Shoes

Back

Head

<Fold

Body

<Fold

legs

<Fold

Shoes

1.14pm:

Right side

Head

<Fold

Body

<Fold

Legs

<Fold

Shoes

1.17pm: Unfold all 4 drawings and share – hold up to screen, talk about 360 and how these drawings can be developed and mashed up or collaged into different looks.

1.20pm: Finish

Context:

Teaching Fashion design I see so many students struggle with designing the 360 silhouette, they often just consider the front of the design, and not who they are designing for, or full looks , top of the head – tip of the toe ! My micro-teaching session aimed to help fashion design students think beyond 2D sketches and consider the entire body—front, back, left, and right.

I did show a colourful clown object with distinct designs on all sides as inspiration, however the main object/s would be those 4 pieces of folded consequences that the students made.

To achieve this, I used a hands-on approach where students created their own designs using the “consequences” method, typically a drawing game where different sections are drawn without seeing the whole body.

Each student folded paper and sequentially drew a muse-inspired outfit.They did this 4 times Front, Back, Left side , Right side. To guide their creativity for the drawing, I provided themes—Victorian, Brutalist Architecture, Clown, Wobbly, Traditional, and Water Gothic—I used words/themes often used by in fashion design students. I also emphasised the importance of designing from head to toe.

At the end, students reviewed their drawings as 3D design references, moving beyond flat sketches. These objects/ drawings would then be used as a starting point for designing a collection of looks.

Feedback was positive—students found the exercise fun and engaging. However, they noted that abstract themes were easier to interpret than some cultural references.

Reflecting on the session, I see potential for refining this method, timing and theme choices, but it was effective in shifting students’ perspectives toward 360° design. Developing this workshop further could enhance understanding of silhouette and full-body design in fashion.

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